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This user has reviewed 122 games. Awesome! You can edit your reviews directly on game pages.
Sniper: Ghost Warrior 2

Too much crashing

Good Game, but I give one star because the game crashes for no reason, especially when I equip night vision goggles. Good luck finishing that level where you infiltrate the base at night. It's a broken game, and it should have been tested. So many users complain for the same issue since 2019. Edit: Now at the end of ACT I there is suddenly no sound anymore, again lots of people complaini gabout this even on STEAM....I'm done with this game.. I'd give it zero stars if I could

SILENT HILL f

f is for failure

Let's be honest. Imagine this game would be called Demon Slayer Hinako instead of Silent Hill. I guarantee you nobody would play or talk about this game. Absolutely no one. Another instance of a great IP that has been built by great artists and developers, and is now being sold off by the company like a skin suit. So low tier developers can tell their mediocre stories. This has nothing to do with Silent Hill, it doesn't even have the vibe of the SH games. I couldn't play more than 3 hours before I de-installed it. Combat is very boring and with the bare-bone features of a Souls-like game slapped on. Some studios keep getting away with low-effort products by using famous IP's, but Konami is destroying the brand, the same way they did with Metal Gear Survive. The traditional japanese village design is nice for the first ten minutes, but becomes very stale the more time you spend in it. Older open-world games like SEKIRO had more character in level design. Hell, even the PS1 game had more variety in terms of locations. I had to watch the walkthroughs of other players to check if at least the story does something interesting with the premise. Let me tell you how boring it is to watch a walkthrough of this game. When you're able to skip the same enemy waves you get a clear picture how much filler this game is, and how little it has to offer. People who like this sort of gameplay, must have never played a good game in their life. I'm not even going into the bad optimization for this game, it's Unreal Engine 5 slop, end of story. Save yourself some hours.

8 gamers found this review helpful
The Surge 2

Requires a lot of goodwill to enjoy it

I have not much experience with Souls-like games. I gave up 2 times on the original DarkSouls. So I played the first SURGE game, and although it was ok, I gave up around the 1st boss fight. I found the controls to be too sluggish compared to the very agile enemies and it didn't really motivate me to improve. On this one it was a little better I guess, although the 1st boss had me close of deinstalling the game. I don't know what happened but somewhere along the way I stopped using parry and I forgot how to properly use it. The directional parry is a nice idea, but not very intuitively mapped by using the right control stick for the direction. I kind of kept using the left one, and wondered why I couldn't time any parry correctly, so I had to cheese the boss fight without parry's. Believe me, this wasn't fun, you'll need parry, especially for the later stages and bosses. After I got comfortable with the parry system, the game kept improving. I still didn't enjoy it as much I wanted to. The level design in the second half of the game is just too dark and most enemies are just kept in boring black so I couldn't even see the animations in order to block. The atmosphere became kind of depressing. And there were just too many annoying bits along the way. - no matter how good I became, tackling 2 enemies at once is a nightmare with the targeting system. The fights never flowed. - The drone needs a clean shot, to be useful. But sometimes it looks like a good angle to shoot and it still fumbles your shot. There is no indicator of some sort, and using the drone became an afterthought. - Lots of unnecessary grinding to find or upgrade armour and to get XP. -some weird level design that keeps wasting your time. Why do certain small interior areas need loading times? -sometimes when you explore, you get to a new area unknowingly. After a loading screen you reach that area, only to find out that you're missing a gadget to proceed further. Why not tell me before like a good Metroidvania? Now I have to to go back to the area I came from but with respawned enemies. This happens a lot. And it ruins the fun of exploring. -no maps neither, and the mini maps that are sprinkled into the levels, I found to be utter useless. Therefore lots of stumbling around or backtracking. So you better be good at memorizing pathways. -no option to load immediately to the last save. - I got to admit that I abandoned the game after 80% of completion, I can not tell if it was the lacklustre story or the empty world. It wasn't so much the difficulty, but the rewards didn't merit the effort. At least in my case. - lastly, bugs: I've encountered several bugs, like getting stuck in an environment. And I also encountered at least 4 game crashes.

3 gamers found this review helpful