The first thing that struck me about this game was how it stands out at a glance. To me, it's not attempting to be flashy or have impressive graphics, but at the same time, they are unique and tastefully created. When I see a screenshot of this game, I know what it is, without any UI or unique character portrayed on the screen. Secondly, the game doesn't seem to be attempting to follow any trend or clone a previous game. If anything, if you told me this game was from the late 80s - 90s, I might have believed you. In those days, they had less former successes and examples to copy, and so when someone created their vision of a game, more often than not it had something "nebulous" to set it apart... like it had its own soul. So, when I say that this game seems like it is retro, I mean it in the best way, and not that it's attempting to cash in purely on nostalgia (though, if it is, well done, you fooled me). Within the first hour, it has been a bit "slow", but again (are you sensing a pattern?) I don't mean it in a bad way. It's more like how older movies compare to today's blockbusters; I get to take my time (pun) and absorb the game, its world, and everything it is giving me, and it seems like a cohesive, belonging experience. Old movies, out of intent or necessity, felt like they gave you time to be in the moment with the characters on the screen. Newer movies and video entertainment in general seem to flash everything on the screen one after another, as if we're toddlers and we'll lose interest if they don't overwhelm our senses. I like games that don't fill every second with action, narrative and things going on. This is one. You can take that how you want, but, again, I mean it in a good way. If you remember liking rpg's and simpler strategy games from that bygone era, but find yourself unable to get into those dated games and mechanics, give this game a try. It seems to play like a game I remember liking back then, but is still actually good.