Nobody's happy with Cyberpunk 2077, it seems like, even those who actually liked this game. It's a sexist game for some. Racist for others. For even others CDPR lied. Console players have good cause to be pissed off at release. Dildos everywhere, and chicks with dicks have managed to piss off all sensibilities. Which boggles my mind. It's a very good game. It'll stay with me, which puts Cyberpunk 2077 on a very short list compared to the hundreds of games I played in the last 25 years. I played one ending and it was so touching and meaningful I'm left satiated, not wanting to play any further. Which is exactly what I'm looking for in a game. The quality of that ending brought that of Blood & Wine to my mind. Despite the quality of its story and the dystopic beauty of Night City, this game has infuriating design flaws, such as crafting, the map & mini-map, driving, crowd & car behaviour, unimpressive perks. I am also saddened by the excellent but lackluster romances. I'll not mention the bugs, as there's enough talk about that. They were not game breaking for me during most of the game, but as I neared end game with a crafting heavy character, they became increasingly hindering. Caveat emptor. Here's the moral I take from this story : Developer releases something great that one time. Gamers & journos expect that the next thing will be as good or even greater, without knowing how it'll be so. Developer banks on and ups these expectations, without knowing how gamers & journos will be pissed off. Gamers & journos start talking praise as if the Second Coming is happening, without any evidence. Developer releases too soon, for whatever reason, a spark is lit, and s*storm ensues. This is a game of mirrors, not art.