

You control Wallace (inventor) and Gromit (his dog). Gromit is always solving Wallaces lapses which is just very funny. He can't talk but he underestands everything and is way more reasonable than Wallace. There are four episodes. It starts with "Fright of the Bumblebees". It is an ok introduction, followed by "The Last Resort" which is probably the best episode. "Muzzled" is also top notch and right behind it. I loved both. "The Bogeyman" is by far the hardest one and the story is not as good. I think it is also the weakest of them mainly because of that. It might be very frustrating. I had to watch a walktrough for that episode. I think this game shouldn't be hard. It should be just easy and fun. Overall I enjoyed the game, pitty there are only 4 episodes. If you like dogs get this adventure and you will have a lot of fun.

It is ok, locations are beautiful, graphics is great, the story is fun but... it is so repetitive. You enter an arena, get swarmed by plenty of enemies and that is it. The weapons are underpowered so you will use only your sword and that only add to the feeling of doing the exact same thing all over again. The upgrades are really the only thing that makes it little more interesting. If you played first few levels you played them all. I would recommend it only to someone who can play the same thing over and over again and doesnt get bored by it.

For a player who doesnt like dungeons it will be incredibly repetitive and boring becaue everything looks the same and it has a generic story. Plus it might be really unfairly difficult. A casual player of this genre (like me) will be much better off with Nox which is more fun to play, has more locations and much better and smoother controls.

This is another point and click adventure that has a lot of things going for it (style, writing, voice acting, music, atmosphere...) but is so heavily flawed in gameplay it will often leave you frustrated. There are two main issues. Firstly, it lacks any variety in locations and there is basically just a huge hotel with the same looking areas and its surrounding. Secondly, you cant quick travel but have to walk/run all the way to your destination. It might not look that terrible on paper but both of these flaws together make the gameplay very monotone and extremely annoying if you miss some clue. You can spend hours just running in circles in search for a clue/item and when you finally find it you will possibly have to run around the whole map again, find all the NPCs and confront them with what you found. It is just tedious and the game becomes more and more boring and dull instead of becoming more and more exciting. I would recommend it only to hardcore adventure players mostly because the story is not really that interesting that it would force a casual player to overlook its big gameplay issues and finish the game. I personally had enough of it somewhere in the middle.

I played Codename 47 and Silent Assasin when the games were released and I loved them so I wanted to try Bloodmoney as it is praised as the best classic Hitman by many and....I was quite disappointed. Bloodmoney feels like a pedestrian attempt to cash on the previous success. There is nothing terrible about the game but it adds nothing new and it just repeats the same thing all over again. That alone wouldn't be bad if you had a good story and interesting ways of completing the missions but the story sucks and you will be bored by the missions because they don't offer enough originality and variety. The cinematics that had been a nice reward for completing a mission are gone and the dubbing is very limited. It is more like an mission pack of Hitman 2 Silent Assasin with improved graphics and not a new fully developed game. It is not exciting and it is not fun if you had played the first two games. I liked only the music but that is too little to rate this part any higher than 2/5. You can try it but I would recommend to get Alekhine's Gun or The Moment of Truth instead of Bloodmoney. They are at least fully realized games with their own original storylines. If you dont know Hitman then get the first two games (you can get Hitman Contracts instead of Codename 47) which are classics and despite having some issues are way more satisfying to play than Bloodmoney.
It looks like the first Flatout but it is actually an arcade. It has very simplified controls compared to the Flaout 1 that reminded me of the 90's era arcade racers like Screamer, first NFS games, etc. Unfortunately the tracks are rather mediocre and many of them look rather similar to each other. Overall Flatout 2 is just a generic and not so interesting racing game. It is just not that much fun to control the car. I had much more fun with Flatout 1 on pro difficulty.

The story is really nice and its theme is still more and more actual. There are some cool future predictions in the game. Nowadays it is almost funny to watch the main protagonist to be scared and confused by a drone spying on him. The writing is great, the voice acting is top-notch, graphically it also looks quite appealing and the puzzles are mostly ok. The only thing that is bad is the gameplay. You cant simply jump from one screen to another with the usual double click. You have to watch the entire process and it is after a while very tedious. You will run and you will run a lot because the locations are often huge, plus you will watch a lot of the same unskippable animations. I do not remember any other adventure where I would be forced to run so much. You will also regulary have a problem where to click to move into the right direction because there is often no way to tell as there are no signs and the area where to click is sometimes really tiny. It is still a good thought provoking game if you can overlook the gameplay issues. House of Tales learned from their mistakes and perfected the gameplay in their masterpiece Overclocked in which the main protagonist is voiced in English by the same brilliant voice actor.

This is a horror game divided into stealth and adventure maps. I personally thought the adventure maps were a good distraction and I enjoyed them very much. I remember Thief Gold was released shortly after The Dark Project and it added 3 new missions in which there are some nice ideas here and there but the maps are too huge and they were designed as mazes. They are by far the most tedious and annoying maps to play so I would recommend to play The Dark Project instead without these 3 added maps. The Dark Project is still better in the most aspects (story, atmosphere, pacing) than Thief 2: Metal Age which had some amazing missions but many of them were just as badly designed as the 3 added missions in Thief Gold.