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This user has reviewed 1 games. Awesome!
Solasta: Crown of the Magister

Good gameplay and interesting world...

but with pretty bad dialog. The game is a very literal translation of 5e D&D SRD rules to a computer game, and the developers built encounters well and developed a unique setting. Solasta really takes advantage of 3d battles, with enemies standing on walls and using fly as you might on the tabletop. I've played through the game 2.5 times, and it really is helpful as a demonstration of the "RAW" combat balance of 5e D&Ds classes and interesting it its own right. The maps give you a lot to explore and are usually nice to look at. There are a lot of magic items to find or craft, and they help your party feel pretty powerful by the end game. I will say on repeat playthroughs with a more optimized party the game gets very easy. Forget rogues when you can get expertise through a feat in Solasta and replace them with any of the 2x attackers [paladin, fighter, ranger]. The dialog (maybe due to translation from French?) is just kind of there, with even less personality than what random soldiers say in a game like the Firaxis XCOMs. That's the biggest weakness of the game, but it keeps the story going. The factions are another minor weakness--one of them gets you useful magical equipment, the others barely matter, so you end up mostly rep grinding with them. It feels like if the game were a little longer, there might be more to do with the others or at least more of a point to it.

2 gamers found this review helpful