Star Trek: Away Team is like X-COM with phasers and Federation ethics — tactical, clean, and surprisingly slick for its time. You’re not just blasting Klingons; you’re micromanaging moral choices in the middle of a firefight. The gameplay’s a bit stiff now, but the vibe? Peak early-2000s Trek grit meets Saturday-night LAN nostalgia. A hidden gem for anyone who likes their strategy with a dash of Starfleet diplomacy and photon torpedoes.