. The classically simple graphics certainly have their appeal. . The camera movement is rather clumsy. At first, it slows down, then jumps uncontrollably. You then search for your surroundings again, or you work with short movements. . The tech tree and the plentiful buildings provide a good level of tension. . What I don't like at all are the numerous tooltips. Sure, you need orientation at first. But as the game flows, they become annoying. Perhaps you should be able to choose HintPause and the time. . Who told Credits that tooltips have to be overtly conspicuous, preferably black with white lettering? Those who design the necessary elements discreetly will certainly increase their chances of being considered a good game designer. . But the fact that the tooltips heavily obscure the button graphics and the building graphics when placed should have been avoided. . The fading blinking of selected buildings is an absolute no-go. That's good for nothing except annoying players. It worked very quickly; I uninstalled the demo shortly after I first tried it. It's a shame, because sometimes I like simple, immersive games with a good amount of thought.