

Just a note: The Linux version needs a workaround to run on Ubuntu 17.04 64-bit. Even then, sound is missing. Otherwise, the game runs fine. The idea behind the game is certainly interesting but I feel there's a little too much left to luck. It would be nice if armor, not just weapons, could become bloodline relics as well but maybe time/budget constraints didn't allow that. Same applies to weapons/armor developed through researching the Cadence. The fact that traits/personalities are random/hidden makes a hard game even harder to play, but some gamers like that so it's not necessarily a bad thing. Same goes with chances of getting a relic, or having children (even with high fertility).