I just finished my second playthrough of this title and had nearly as engaging of an experience as the first with only a few hours separating the experiences. I found at least one hidden part to the game that I missed on the first play, and it added a small but significant piece to the story. There is a collectable system in the game that helps break up the tension and focus on the overarching goal. Unlike some collectable systems, this one tells a story and gives you a norse mythology lesson, which helps you understand how and why certain events and challenges are transpiring. Especially at the end where you have an almost sixth sense style retrospecitive look at the hours spent before, and with putting the story pieces together, you realize what has been happening. The game does not put these pieces together for you, it is very much left to the player to determine their own opinion on how real the events of the game were. If you complete the collectable portion of the game before the end encounter, you will be rewarded with an additional cuscene which will set the stage a little for a sequel and give you an idea of Senua's situation and how the most traumatic events in her life came to be. I suggest everyone purchase this game and send a clear message that this level of professionalism and care with this art form at a reasonable price will be rewarded. I can't wait for a sequel.