The store page displays widescreen views of the game, however the copy you get only goes up to 800x600. If you want any resolution higher than that, you have to install a third party multiplayer add on call alobby. If you install alobby the game can start in a wider resolution, but it requests a serial number, but it does not accept the serial number provided by GOG. (The two official suggestions on how to deal with this simply don't work, they only work if you play at 800x600. So unless your happy playing in 800x600 don't waste your money.
If you were 12 years old and played DND before 2006, this was a dream come true and back then you might have been willing to over look all of this games failings. If that is not you, then avoid this game even at bargain prices. Major Flaws of this game: * it crashes often and hard requiring a reboot sometimes * one of the absolute worst camera and control schemes ever * even on fast modern computers, all movement, action, combat is a herky jerky mess * impenetrable adaptation of arcane DND rules and gameplay * everything about it (art, story, themes) is generic cookie cutter fantasy RPG fare, there is no personlality or art present, just schlock. If you want a good polished fantasy RPG from the early 2000's get Icewind Dale. NWN2 is like someone took Icewind Dale, put it in a bag, and then slamed the bag repeatedly against a concrete wall and then dumped the broken parts on the ground.
Space in X3 is a 22 x 16 board game rectangle. Each sector is about 200 kilometers across. 95% of them the only visual difference is which mono color palette is used, muddy brown or washed out blue. Each sector has a handful of stations and floating factories that after visiting 3 or more sectors start to become a blur of sameness. Travel between sectors can only be done via gates, which despite having existed for some time, are not on your maps, you have to find every single one, and you start out with pitiful scanning range, so you have to hunt quite a while to find gates. In X3 the biggest challenge in space travel is tedium. At starting and mid level the ships you have access to will take anywhere from 5 to 15 minutes to cross a zone. You can cut this down by using a time speedup feature, but then you are basically flying blind, activating any menu item will drop you out of sped up time, so you can't be scanning for what you may be looking for. 90% of your time in the first 1/3 of the game is spent chugging slowly across zones, or waiting of your computer to dock or pass through a gate. You can automate docking and or going to a specific station or gate. but there is no way to enter coordinates if you just want to go to an empty area. I have tried 3+ times to get into this game over the years I have owned it. And every one ended up in frustration and boredom. The only way I could play this game is if I could watch movies on the side while waiting to auto dock, auto gate, or travel across a zone. So what can I say that is positive about this game: * It is really an economics and mapping simulator, grognards and spread sheet lovers should enjoy it. * This game is hard to get started in, you really have to be determined and ready for a lot of grinding before the learning and earning curve becomes less steep, if your looking for a major challenge go for it.
It looks pretty but variable frame rates. Trashy Low effort console port to PC. Control organization and layout are byzantine. You have to navigate multiple menus to execute basic things that should have a hot key like docking, bringing up the map, etc. Play X 3 Terran Conflict it is way more polished and not a crappy console port
This is a gorgeous game, it runs well on potatos, the animations and special effects are quite colorful. The action is amazing at times. Mow down monsters and collect loot. Is insanely fun for the first play through which is not very long. It has a ton of mods, like the most popular one Synergies, the mod authors left them to fallow back in 2017. The mods are amazing and give the game more replayability, however they also limit it. Due to thier age, and not real community left to support them, there are incompatibilities and bugs that eventually will corrupt your save file, and after spending a long time leveling and building up your character, one day you start the game and you back at level 3 with crap gear.
All the old glowing reviews were true, but the game simply does not work in Windows 10. Yes it may load, it crashes and or locks up, it crashes if you try and load many old films from before Windows 10. There is zero support for it, no one plays it now. All the fan sites and resources are gone. Many of the games controls don't work. You cannot bring up the joystick configuration with Alt+J as the manual tells you. It is a nightmare. You have been warned.
I had good memories of playing the very first Earth RTS, but that was before I played Supreame Commander and SC:Forged Alliance. I was excited to try out the things like FPS view from any unit, but a few hours in to the single player game turned me off completely. First you can't start out as any faction, and the two you can choose from are severely limited. i.e. each has only strong air or strong land units, not both. The game's AI so so brain dead they have to resort to cheesy cheats like starting each mission with you starting from scratch while they already have a base, economy and techtree advancement well ahead of you as the only way the AI can offer a challenge, Both factions first mission mainly invovles the tedious navaigation of a maze kind of map with a handful of the lowest units in the game. I think I kept at it till about the 3rd or 4th mission, where the maps still tended to be moba like narrow one way paths to navigate, with no room for flanking, or other RTS battle movements. I see no point in playing this when there are more polished and robust games like Supreme Commander Forged Alliance frequently offrered at barain sale prices.
I had the falcon series back in the day, and while the graphics are dated, the "Art of the Kill" pdf included is worth the price. It is the best presentation of air combat tactics and moves. If you play any combat sim, this little book will make you a much better combat pilot. It teaches thinks like convergence, turning cones, how to conserve speed and how to bleed it off, boom and zoom, scissors and other ways to get someone off your tail on into your sights.