I would start by saying I never write reviews, but after playing through this game and being a fan of VtM games, I feel like this is an important and memorable story in gaming that I should encourage others to experience, with full warning of the just... bad gameplay. In a nutshell, I would say Redemption is a game that has aged pretty poorly in terms of gameplay and QoL, but nonetheless I felt compelled to complete out of interest in the story of the main characters. Avoiding spoilers, the story of Redemption starts with you playing the honourable, pious knight Christof. Wounded from a battle with barbarians serving vampire masters, he is nursed to health by the beautiful nun, Anezkha. The two quickly confess their love for eachother, but lament that their holy vows mean they cannot be together. Christof is then embraced by a vampire, and what follows is probably the most interesting, compelling, well-written video game stories of love and, as the title suggests, redemption, that I have ever played. Its themes, lines and overall mood will haunt you long after completing the game, as veteran players seem to confirm when discussing it two decades later. This game sort of fits in the RPG genre, though there's scarcely dialogue choices, choices of quests, varied builds etc. that you may expect from those games. Instead, you have a linear progression of quests with characters and companions slowly introduced to you. There's some dice rolling in the combat, though you only see if attacks/disciplines succeed or fail, not the percentage chances. This can make combat a very repetitive click 'em up, walking through dungeons of repetitive enemies with annoying abilities to deal with. If that sounds insurmountably tedious to you, you should just look up the cutscenes and avoid playing this. If you can put up with poor gameplay and are interested in fairly unique medieval-thru-Y2K gothic horror-romance story, it is worth the couple bucks this game can be bought for.