Craft The World is the only other game I`ve played that looks and plays similar. I didn`t really like that game because AI was terrible and when having too many things to do in the queue with too many dwarfs they just froze there and did nothing, so I never really did play after that to see if they fixed those bugs, but it was a decent game. However, Hammerting could`ve been a better game. The AI is better even though is nto finished and polished. The systems were decent enough to be scalable in later patches and the asthetics of the game were nice enough for such an indie game. The main problem with the game is the lack of balanced between what you need early on and the recipes that you unlock. Most games would give you the basic recipes to craft while maintaining a certain need to go further. Hammerting doesnt care, it will give farming, but you will not be able to make food early on only on farming, it will give you smelting, but it won`t give you blacksmithing until later on, and to get medicine is a pain early one. And after reading in the comments it just makes this a sad game that does have a good solid base to build upon that will never come to fruition.