Is this the best Tomb Raider game? No. Is this the worst Tomb Raider game? ...Maybe. I personally didn't like Chronicles, and many others would place that or Underworld below AoD. But is it a bad game? No, not really, at least to me. To address the major causes of criticism: - Glitches were nonexistent for me (on Windows 10, no less) and I never had to figure out any bug workarounds. - The "levelling system" is... stupid. It's pointless and half-implemented, to the point where in some places you have to find a barrel or block to push around for no other reason than to increase your "strength" in order to complete the next section. I'm not going to defend that. The only mitigating factor is that there are only a few sections like this. - The controls are functional enough. I never tried the new mouselook, but keypad controls are fine once you get used to them. Movement and turning speeds are down from what I can tell, but not enough to really affect gameplay. - I found the plot to be actually pretty neat and immersive. The mood especially is gripping, and well driven by the levels. - The character interactions in the first set of maps are decent and help to get the story underway, then disappear as the game returns to more classic TR-style play. That goes under something that could have been improved, but certainly doesn't spoil the game. For the other boilerplate stuff - graphics are good enough for the period, difficulty varies between sections but is certainly manageable, and combat is fine. So overall this game certainly has its flaws. But if you're willing to look past the could-have-been-betters, there are several hours of fun to be had with Angel of Darkness.