checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
Vampire: The Masquerade - Coteries of New York

Arguably Not a Game

I enjoyed the writing, the looks, attention to the world's lore. Unfortunately, the creators seemingly were not interested in making a game or ran out of resources. 1 ending (+ a "Say nothing to die" early option). The game feels even more linear than normal, because in the ending a minor character comes out and explains how their extremely contrived mastermind plan went perfectly, nothing you did matters at all, and BTW you're their slave now. The End. All sub-quests are self-contained, don't inform the story, and their outcomes do not vary based on your decisions. There is a resource management (Blood) system at play, but since your actions do not affect outcomes you can just ignore it. Overall, it feels extremely rushed. Characterization was one of the pseudo-novella's only strengths, there just wasn't enough of it. You meet your individual coterie recruits (separately) a few times, most everyone else twice, and the game is short and on rails, so you're not going to get to know them well or spend much time with them. Creators could maybe write a good book, if they came up with an actual plot of some kind other than "mastermind's plot is so stupid it's actually ineffable and brilliant."

8 gamers found this review helpful