Prey exceeded my expectations at almost every turn. One of the based paced games I've experienced in recent memory Prey continues to up the ante and bring you to new levels or tension, suspence, wonder, excitement and intrigue over the course of its campaign. Its game systems, rpg elements, immergent gameplay, open level design, multiple story endings & hidden secrets give it a great amount of replayability & freedom When I started Prey I couldn't put it down because it was too fun. I assumed there was going to be a pretty bog standard campaign filled with the same themes & ideas we've seen hundreds of times before, but Prey managed to get me far more invested in the mysteries around Talos 1 than I had ever expected. This is due to its great enviromental story telling, strong pacing & subtle ways the game conditions you to think about your experiences & enviroment Although Prey doesn't break new ground, each piece feels so meticulously crafted & given such great attention to detail, that the finished product feels like Arkane studios is not only single handedly revitilizing a genre, but bringing it to its logical conclusion Prey is a game that is made with a clear vision that manages to achieve everything it set out to near flawlessly. Few games will be able to match the artistic vision & polish that Prey offers From my beginings as a terrified & desperate survivor creeping my way through the dangerous corridors of the mysterious Talos 1, fighting fierce foes face to face with nothing but a wrench. To laying careful & calculated plans after accessing & learning more about my foes, enviroment and accessing wide range of tools, skills, weapons & upgrades. To my experience in the dramatic third act which would frequently explode into bursts of insane action, bullettime sequences & magnificantly murderous mayhem as I drew closer to coming to my own conclusions as I desperately raced against the clock to find answers & choose the fate of Talos 1, Prey had me gripped