So, I don't want to dog on this game too much. It's an indie game made by a very small dev team and it's most impressive what they've accomplished. Still, I feel it has some issues. First, the positives. The game has a real sense of scale, it has a great deal of depth and a real ambition. There are a lot of things for your colonists to do. Work automation system works pretty well once you figure it out. Don't forget to turn on manual work priorities - they're off by default. Now, the negatives. Yeah. It's often hard to figure out how to do certain things - you have to be prepared to google for answers - a lot. Now my main gripes. Your colonists have these whacky personality traits and backgrounds but they seem to have little effect. In reality they all have one personality - insane interior decorator. They aren't worried that they're stranded in the middle of nowhere, completely cut off from their old lives and the civilization at large, their lives in constant danger. No, what really worries them is unattractive furniture in their bedrooms. Their thought process goes like this - 'I'm naked (actually only topless) and it makes me sad, even though it's hot out, and that makes me sad as well, and it's dark outside and that makes me sad too, but what makes me really sad is that the decor in my bedroom is really not up to par. What to do? Ooh, I know, I'll just go around trying to murder every person I see. Maybe that'll make me feel better?' The biggest problem for me, though, is that after a while the game starts to feel really repetitive. You set your colonists to farm, cook meals, cut trees and build stuff and then watch them do it day after day over and over and over again. This is the main reason why I stopped playing. This game has a lot to offer to those who enjoy that kind of gameplay, but it's not for everyone.