Many people hate the third one, but I love it. The thing I love the most about it was that there were multiple ways of coming from A to B (though mostly in the first part of the game). And I REALLY LOVED this. In the other two Kyrandia games, though awesome, I really hated that you could only do the game in one particular way: namely only the one way the game designer had decided. In this way this game was a little like Maniac Mansion, another great adventure game. It also had multiple ways of doing things, in accordance to the choices in the start of the game. For example there are at least 4 ways of getting to the island of cats (2 potion way and 2 ship ways). That just makes the replay value that more awesome. I have played this for almost 10 years, and I still find new things. That is why I love it. But taste in games are of course subjective.