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This user has reviewed 2 games. Awesome!
Sunrider: Mask of Arcadius

Good first impression, grows old quickly

When a game's trailer shows nothing but the sexuality of its characters, you must suspect that it has nothing to offer. Indeed, its gameplay is brutally difficult and so lackluster that a tier-1 difficulty level allows you to skip it altogether. There is nothing awesome about CSS Sunrider. The story is a catastrophe. It serves only to diminish the player's victory by painting it as a canonical defeat. This is story is a ripoff of thousands of other works. The red-loving People's Alliance for Common Treatment is derived from Communism. The Alliance is the ultranationalist republican. Have you noticed how CSS Sunrider resembles Space Battleship Yamato? The literary value of the story is extremely low. This story starts with genocide on the protagonist's planet. The same thing happens in the universally acclaimed video game Homeworld. But while Homeworld took this plotline and made a masterpiece out of it, this game forgot its poignance. Instead, to add poignance to the story, they added a planet called Ongess, the story of which suffers from the poorest penmanship. To wit, Fontana is ordered to *destroy* Sunrider on Ongess. Instead, his mission was to launch a raid on Ongess's fuel supply. To that end, he *bypassed* Sunrider after a brief skirmish. All text in this game needs copyediting. For example, what's Bianca? (I suspect it is the old name of the Liberty mech unit.) As another example, when Asaga comes aboard, she asks "Am I going to be groped by that mean lady?" To which Ava angrily replies, "L-Lady?" It seems a Bushism has happened here. She must have said "G-Groped!?" or "M-Mean!?"

10 gamers found this review helpful
Tower of Time

It wasn't engaging

I played the game through half-way in the second level of the Tower. That was when I couldn't continue anymore. It was simply not engaging. Set in a gloomy world where hope was not even dimly visible, this game is not what you need if you wish to forget the gloom that comes with COVID-19 pandemic. The characters are exploring a mysterious tower. Why? Even they don't know. The characters often bicker with one another, making condescending remarks that annoy their comrades. Sometimes, their bickering leads to a stand-off, the resolution of which results in a permanent loss in combat performance. Between expensive upgrades, battles that start and end pretty much without any significant involvement of me, the apparent impossibility of building a powerful squad, a gloomy world, bickering characters, and a lack of purpose in exploring the tower, I was perplexed: What I was doing, why I was doing it, and what was the ultimate in-world goal? The main character in this game was compelled by some non-descript magic. But this magic could not compel me.

2 gamers found this review helpful