If anyone is looking for a proper successor to Infinity Engine games, this is it - long, chunky RPG full of adventures, enemies and party members. The only real downside is the rather poor difficulty tuning, where easy fights are punctuated with ridiculus difficulty spikes, especially if you're not minmaxing your party.
Statis: Bone Totem is a great sequel to original Statis and a great addition to genre containing SOMA, Alien: Isolation, System Shock and other great Sci-Fi horrors. Visual presentation is top notch, audio is appropriately conveying the horror of the environments and voice acting is significantly improved. The game weaves a compelling mystery (of the "we found everyone dead on this station" type) with relatable characters and the type of horror that slowly, but surely gets under your skin. It's a great time. This is a 5/5 amazing game... for first three chapters. And then it all falls apart, with needles last chapter full of repetitive dialogue, mazy environments and story that just refuses to end and brings in a whole new environment that is just annoying and tedious. It should all just be cut. Still, do not take this too negatively - it's a game surely worth your time.
This game carries the quintessential DNA dating back to Infinity legends like Baldur's Gate, Icewind Dale and Torment. Properly updated, with great story, complex builds and plenty of gameplay. While difficulty balancing could be improved, the many options mitigate this downside.