This game is criminally underrated and unknown. And the title, 'Prey', probably didn't help. A better title would have been 'Psycho Shock', as this is the best spiritual successor to 'System Shock' ever made, in my opinion. And in many ways, 'Prey' is even better. Talos-1 is the most thoughtfully designed, fully realized and utterly believable enviornments I've ever experienced in a videogame. The attention to detail is staggering. Every room tells a story, every item is placed with intention, every corpse has a discoverable backstory. The level design is inspired. Even the mechanics of the enemies you'll face work to enhance the level design, by rewarding the player for paying attention by punishing them if they don't. 'Prey' respects the player's intelligence. It gives you tools, and options, and lets you choose or ignore them at your preference. There are dozens of solutions to any one problem you might encounter during your playthrough. 'Prey' is, in my opinion, the best immersive sim ever made.
The most thoughtfully designed game I've ever played. The level design of Talos is inspired, fully realized and utterly believable. The attention to detail is staggering, and even the mechanics of the enemies works to elevate the enviornment by encouraging you to pay attention to your surroundings, and by punishing you if you do not. Every room tells a story of its own and contributes to the overarching narrative. Every corpse has a discoverable backstory. Every item was placed with intention. This game did not recieve the attention it absolutely deserved. Probably, at least partially, due to the title, 'Prey', not conveying well at all what you're in for. A more appropriate title would have been 'Psychoshock', as this is the best spiritual successor of 'System Shock 2' that anyone could have hoped for. And in my opinion, this game is even better.