


The videogame starts very well, has a curious story, an amazing artistic design and the relationship between the protagonist and the narrator is original. However, the last third of the game becomes tedious, unnecessarily long without being justified by his argument and leaves a bad feeling coming to be frustrated because his handling becomes too clumsy. It's a shame, I don't recommend it.

[English] This game may not be for the average player, It's for the shooter players who feel nostalgia for 90's shooters. It's fast, has polished controls, very successful level design and well differentiated weapons. In short, it is like Quake, made in modern times, with an aesthetic similar to Heretic/Hexen. Personally, I had fun even more than playing Dusk, and that's saying a lot. [Spanish] Este videojuego puede que no sea para la media de jugadores sino más bien para los nostalgicos de los que había en los 90 pero quieren una revisión actual. Es rápido, sus controles están bien pulidos, tiene un buen diseño de niveles y un abanico de armas donde cada una está bien diferenciada. En resumen, es como hacer un Quake, pero con un diseño actual y una estética similar a la de Heretic/Hexen. Personalmente me he divertido incluso un poco más que con Dusk, lo cual ya es decir mucho.


Ultimate Doom = Good but Old Ultimate Doom + GZdoom = Old but Perfect Ultimate Doom + GZdoom + Brutal Doom = Awesome!! Try the last one, you will not regret it ;)

At 10€ it isn't a bad purchase. However, the problems are there. At the beginning the levels aren't very intuitive. The skill tree is trivial, when you have points use them. With the characters something similar happens, in the end there isn't a big difference when you play as one or the other character in the same level. Many enemies that pretend to be bosses (or little bosses) can be defeated by pressing 2 keys all time... When you finish you stay with a correct game, but nothing else.