

Despite being an indie focused on selling, he has an effoquent who knows that many people won't like it because it may seem unfair even if it isn't. Even so, he does it because it's part of the experience and dares to tell you that you can't always be the hero, and that does not mean giving up.

De momento es early access, tampoco hay que ir a cuchillo con el. Está bien, es un roguelike (no roguelite) 2D en perspectiva lateral con un sistema que está programado para generar las físicas pixel a pixel. Esto añadido a que los elementos como el agua, el veneno, la sangre, el vapor, el fuego, etc interactuan entre si lo hace una idea curiosa y divertida de jugar. Pocas veces en este tipo de videojuegos se puede usar el entorno para evadir o acabar con tus enemigos aunque no tengas armas que arrasen, lo cual está bien y le da su toque personal. Es decir, hay muchos roguelikes/lites que juegas y piensas "esto ya lo he visto aquí". En este, así de buenas a primeras, no lo vas a pensar y se te hace fresca la idea. No todo el mundo puede decir eso de su videojuego. Si te seduce la idea de ir con una maga cogiendo varitas personalizables e ir explorando cuevas con un sistema de físicas bien programado, todo en formato roguelike... Te gustará.

The shootings are very fun, the action is fast and the soundtrack is simple but well done. However, level design is too simple, nothing original and repetitive. At the end, Is designed to make an exaggerated number of enemies appear in all directions, creating a rather poor artificial difficulty. Considering that its duration is 3,5 hours in difficult mode, If I were you, I would wait for a good sale.

The level design feels good, cyberpunk design is well implemented, the weapons are well designed but the AI and its behavior break my fun. There are too many enemies that stick to the edge of a door, behind a box or when turning a corner waiting for you to pass to shoot yourself instead of going for you. Yes, in difficult mode there are more enemies that are aggressive but there are still too many who do this. The bosses are nothing original, in fact the second is practically the same as the second boss of Doom 1. Honestly, if you feel nostalgic and want a retro 90s shooter, Dusk or Amid Evil are far better options. Or wait for Wrath and Prodeus to be published. In any case, although I haven't been convinced, it doesn't mean that you may not like it.