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The Cosmic Wheel Sisterhood

A cute yet confused "visual novel"

Great music and pixel art, but that's about all the praise I have to give the game. I finished it, and then tried to replay it, and was incredibly underwhelmed and disappointed. The main gameplay aspect, which is crafting cards, is both useless and overpowered. I can very well craft 4 well-rounded cards and just use them throughout the game, or only keep "bad" or "good" cards and set my game to play out the way. Either way, the outcome is sadly very much the same, because your choices and divinations don't really matter. The optics are bad, the gameplay is meaningless, and your choices are trite and very much made within the first minutes of the game (what you will sacrifice, what you desire the most). The writers clearly didn't know what they were trying to say WRT the entire political aspect of the game, which unfortunately represents a big chunk of it. I would expect whoever wrote it to have more developed knowledge of political theory rather than whatever's "morally right"-seeming. In regards to trigger warnings, suicide is represented as an escape and savior from mundane (transphobic) life, and it's really handled poorly. It has 0 replayability since most of your choices have little effect, dialogues you've read (most of them) are unskippable, and neither are cutscenes. It's an interesting world and universe, but unfortunately the story was developed to serve the interests of no one. And this is more of a personal note, but Jasmine completely backstabbed me and ruined someone's life, but the game just kept going as usual and wouldn't allow my character to react in any way to this. Just bad.

5 gamers found this review helpful