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ELEX

A case of Jekyl and Hyde

First of all let me just say that I agree with the great reviews given for this game on this site and I think it's the closest thing together with Risen 1 for me that came close to evoking the feelings of Gothic 1 and 2. That being said, a lot of elments don't work for me and the most important one is the sense of progression and exploration. Let me just add for context that I loved the way you would rise from humble beginins to an avatar in the previous games and it wasn't just through story but you could also see it in every aspect and especially combat but here I feel like I'm stuck in limbo. I haven't joined any faction yet because of a completionist mindset and wanted get all the xp from every faction quest before joining one and combat does get easier once you ingest elex potions and add a point into the group skill but... I just can't get any exploration done the way I want. Even for quests that are beginig quests for factions you pass places you would like to explore and can't because of the mobs, I get it it should be hard, some should be explored later on but damn it feels like a grind, almost all places are full of hard to fight mobs. Previous games had enemies placed throughout the world so as to stop you from going to places where you had no place being instead of adding an invisible wall, here it's the same with the added fact that every area has easy and hard monsters intertwined which I presume is because of the vertical exploration offered by the jetpack and the chance to avoid such encounters but it seems like all you do is avoid encounters. Haaaa, I think I've said enough, a low rating for me based on very subjective issues. I had hoped I would relive G1 and 2 but it didn't work for me. PS: One on one combat great, multiple mobs horrible. Soundtrack - nothing memorable, worst one out of all their games.

9 gamers found this review helpful