In the beginning it seems like a good game. But after some time when you are skillful enough, you start to notice some totally ridiculous things. Example: You have surrounded some enemy troops and have a better positions, your troops are behind wall (game shows you full shield icon), also some of your troops are set on "Overwatch", and enemy are about 20 squares away... fighting starts and what happens: Some enemy troop run on open field, and your sniper and grenadier with upgraded weapon misses them. In same time enemy troop from 25 squares shoots your guarded troop behind the wall taking him 6 out of 7 health, of course there is also "bleeding" feature, so your troop is actually dead. Next thing, enemy troops are behind building, building is climbable, you see a blue arrow when you hover mouse over part of wall where you should climb, (and you have climbed the same way few times in that same mission on other roofs) but when you hover mouse over roof there is no mark visible where you can click to place your troop. Perhaps game decided that taking position on that roof would be too big advantage, lol... Next "issue", i had an upgraded grenadier (LT level), in one mission he got a bad hit (only 3 points of health left) ,i couldn't heal him so i decided to take him far enough from a fight. I placed him behind a building wall (full shield icon again) for about 35-40 squares from nearest enemy troop, he should be safe there, right? No, wrong, for some reason enemy troop could see him on that distance and scored a CRITICALL!!! shot thru the wall and killed my troop of course. Sniper issue: If you have a 90% hit possibility you should probably hit the enemy eventually, right? I saved the game and tried 10 times to reload and shoot, every time missed. And what to say about "Avatar troop" (about 25-30 health points)", teleports far away after every hit he gets, can mind control your troop, but yet you must kill him in limited time in order to fulfill objective. etc...