This is the kind of game that thinks dying alot and reloading is fun. You will be spamming quick save. This is not as open world as is claimed. You are often times funneled in a certain direction or down a certain path. There are no alternate ways of completing objectives. It is at its core a "cover" shooter. You can't just walk into a room with a shotgun and mow everyone down. The problem is the only "cover" mechanic they put in the game is the ability to lean around corners and shoot, or crouch behind something. Thats okay, but the enemy bullets often just go right through the walls, or cement block, or tire you are hiding behind, or they shoot you the second you pop your head out .They can see you in the dark from a mile away. They can see you when you try to hide in bushes. They will hit you alot with inaccurate weapons from a ridiculous distance. When helping friendlies defend or take a position, you are invisible to them. They will push you out of cover to take cover themselves. There is hardly any dialog, it is mostly text based conversation. It also has the most nauseating head bobbing mechanic of any game I have ever played. No one walks like that. I never had a feeling of accomplishment or achievement. There was no character progression or growth. I did finish it, but there will be no more playthroughs, once was enough. The poorly implemented combat mechanics and overly accurate enemies kinda took the fun out of it for me.