One of my favorite genres has always been, SRPGs and today everyone thinks they have to take Final Fantasy tactics and top it. That they have to add more complexity, more over the top rules, more characters, more everything. But sometimes more isn't better as it begins watering down what makes a game so good, like adding dozens of ingredients into a recipe, you start to lose the clean simple taste that made the original recipe beloved in the first place. The developers, took a small cast of characters, fleshed them out with a tight fun story, environment, and game-play. I would have liked to have seen more varied enemies. A small complaint to an otherwise really great game. This shows that a small team, a tight vision, and a slant toward fun over everything else is all one needs. You know this game reminds me of Bully, Psyconauts so much if anyone needs a reference to go by.