When I first played demo in 2003 I was amazed with the beauty and played it many times all over again. When I later bought the whole game I was negatively astonished to see the effort was put arguably in only the first third of the game. The rest falls flat completely. Today, when I am explaining it to me I can only come to the conclusion that the ambition was too high and the budget insufficient to decorate each location properly in the new 3d world. I really think 3d was a bite too much to chew. Last boss missing and empty locations with little characters (savings on acting) support this theory. Escape from Monkey Island, although much more difficult is better with 4.5 stars rated by me. This barely, and I mean barely, only on account of its first third, gets 3 stars.