I enjoyed cyberpunk immensely. CDPR delivered an experience that I really enjoyed. For parts of it I felt joy, others disbelief, and for some parts I got downright miserable. The stealth gameplay is risky and challenging, the gunplay feels good. Rushing an enemy with a melee weapon is a ton of fun. I like the logical puzzle that you do for some hacks and the quickhacks is a great enhancement for the other gameplay systems. I based my purchase on the gameplay reveal trailer, the setting, my trust that CDPR would deliver something I would enjoy and the pre-launch reviews. I am very happy with my purchase. The game isn't flawless though. Some character's dialogue and behavior should change somewhat based on some factors. I reloaded a few times to play out a sequence because I didn't understand how the dialogue turned into the result I got. I didn't enjoy the driving and I had to drive. My driving did get a lot better as I learned to interact with it better, but it never got better than a necessary chore to get where I wanted or to complete a mission. I played for a while with badly calibrated gamma, because I didn't think about calibrating it, a lot of games where that might be necessary forces you to calibrate on the initial launch - cyberpunk didn't. There are bugs. Some minor, some major. Most major ones are gone, some troublesome ones remain. A lot of small bugs remain. I fully expect CDPR to fix most of the remaining bugs. Yet I had a blast. This game scratched an itch that I didn't really know that I had. I didn't know what I wanted, but Cyberpunk 2077 delivered. Witcher 2 and 3 left me wanting a bit less, Cyberpunk leaves me wanting more.