First, a couple criticisms: The attack range is too narrow. Like the 2D Zelda games, you can move in 8 directions but only face four. However, unlike Zelda, your attack doesn't swing wide enough to hit things diagonal to you. This means it's a lot easier to accidentally wind up right near an enemy without being able to actually hurt it. It's also short. I got through the game in one day. Now that's not necessarily a bad thing, but a little more time to get to know the characters before the conclusion would have been nice. Now that those are out of the way, let's go on to why you definitely should try this game: The art is beautiful. The characters wouldn't look out of place in Wind Waker. Everything interact-able pops out from the background. The puzzles are mind bending at times. When you finally manage to figure out the way to get to the Professional Shortcut in a room, it's the best feeling in the world. The writing's very funny. Though I do admit I am getting a little tired of every PC indie game insisting on lampshading the tropes of the genre. Anyway, get this game!