They fixed the fight crashing issue, now it crashes for other things like teleporting or clicking on experience shrines. Saving finally works much better, so even if you do have the crashes, you don't lose too much time. And now you can reset your skills with currency, which is nice. And you'll need that because the new gear won't let you use the same skill as the gear you use at the beginning. A huge bonus is being able to skip puzzles including those extremely annoying fairy puzzles. The strengths is the story and uniqueness of the game. They did a lot of weird things. Some of those things turned out amazing, some turned out to be pretty annoying. Weakness is playability. Skills are so limited you really have no variety and no reason to do a second playthrough. I defeated the new DLC on hard just after the tutorial zone basically. And that zone is probably tougher than any other fights you will encounter. I don't know for sure, I can't see being able to force myself to play to the end of a second playthrough. Combat is buggy in that sometimes you can't really click on the square you want. Playability is about ten times better on pathfinder: kingmaker. Much more variety and challenge. This game should really be a three, but I gave it a four due to some of the unique things it has. If you want to play something once with a good story, this is OK. If you want to try different characters or replay with different builds, pathfinder: kingmaker is the way to go.