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This user has reviewed 2 games. Awesome!
Shovel Knight: Treasure Trove

Absolutely excellent

Everything about this game is great; music, characters, level design, art, sound effects, mechanics, gameplay, challenge, story, controls....I can seriously not name a single negative, except for the fact I want more! Oh wait, I still have to play the Plague Knight variation, and then Spectre and King Knight. I hope they make a sequel that's even bigger!

3 gamers found this review helpful
Hotline Miami

Am I the only person who doesn't like this game?

Looking over many many reviews of this game, I was certain that I was purchasing a winner. Then I played it, and I can't believe I'm playing the same game that everybody else is. (I know I'm four years late to this party, but there it is) So, first off, there's the difficulty level of the game, which I admit I knew going into it. There are plenty of one hit kill games that I like, Smash TV being a particular favorite of mine way back when. The problem here is that the enemies seem to have no discernible pattern, and for the most part it feels like pure dumb luck when I complete a level. One run I go in the front door, its fine, the next I get blasted by a shotgun guy, the next I get eaten by a dog, the next this guy leaves the room, ad naseum. Furthermore, why does this guy always start out without a weapon? It makes absolutely no sense after the first level or so that this dude is just going to show up unarmed to slaughter like 30 guys. For a game that puts so much emphasis on stealth, the mechanics are bland to say the least, you can't crouch, or go in back ways, nothing, just run and hope for the best. No real way to use subterfuge or distract enemies. It's definitely not a good run and gun either, since you have limited ammo and it's hard to change weapons quickly. The enemy sprites all look the same, and the level layouts/enviornments start to blur together. The story is OK I guess, but those little inbetween level segments are utterly pointless, they could have just done a couple cutscene frames (a la Ninja Gaiden) rather than make me physically do one task, and then have absolutely zero additional enviornmental activity. You just walk over and click the arrow that the game literally has pointing above it and then go to your car. What's the point? Why do I have to play post-slaughter errand simulator? Lastly, the soundtrack to this game is awful. It doesn't evoke the 80's at all, it just sounds like somebody's indie mixtape. Save your money and watch Drive and play Contra or something afterwards.

5 gamers found this review helpful