Even with all it's flaws and lackluster and miniscule """"A-life""" (05.02.2024) the game held the jank and the vibe we all love and crave. After the first serious "boss battle" it just devolves into a one main fetch quest (all the exploration is and stashes feel pointless, i have enough of everything end extra *sausage* doesn't cut it). Engaging in any gunfights in the 2nd half of the game is just str8 pointless - the main fetchquest is just "designed" to melt your ammunition supply no matter what you do. Deleted the game when i encountered an unkillable AI in an egzoskeleton, no clue what happened there but there was no way to progress and enough is enough. The amount of times the half-hostile (mixed factions) patrols just melted my top-of-the-line eqipment and artifacts (they spawned 0.5m behind me or in front of me) is bonkers etc etc. Such a shame, first part of the game was actually delicious, even with all the flaws (played since day one). Second part feels so pointless that i started to crave the instanced maps from the original trilogy - they didn't waste my time at least :( Note - i'll update the review if stuff get's better