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This user has reviewed 2 games. Awesome!
Hammerting

Great idea, terrible programming

The game has real strengths, and one can see where they wanted to make it even more expansive and complex. However, mirroring those strengths, are some real foundational coding and resource problems. Each dwarf is using a processor thread continually. over 10 and the speed of the game starts tanking. Get to 40 and even normal speed is having a challenging time. The entire viewable map is stored and seems to lead to some form of buffer overflows in the graphics card. This allows for the ability to seemlessly zoom out to the whole map. But it becomes an unweildly amount of data. Waves are allowed to spawn in any darkened area... considering their are multiple lairs scattered throughout the map, this becomes a hassle and irritating. If someone had a massive processor and grasphics setup, maybe this game would be palyable in the fashion it is designed to be. I also play oxygen not included, which has better task, resource, and system resource management, but the lack of the fighting elements can lead the game to dragging by comparison. However, it never falls apart and becomes unplayable like Hammerting. I love playing the game until it becomes unplayable.

BATTLETECH

solid-ish but a serious resource hog

These are the good things: tactics, customizing mechs, decent story and career mode, difficult but far from impossible, lovely pan and tilt. The bad: so hung up on being able to zoom into impossible levels of detail they made it difficult to zoom out to useful levels. This is also present in the customization of colors and other aspects of mech customization. The game is bogged down in load times and movements. This is a game built around models of the mechs and that attention to detail can cost the game play. DLC that this game needs: more map and terrain packs. updates it needs: optimization of textures mechs and maps for better game play. There are other hiccups and issues, but, they are mostly liveable. The biggest headache for most players is that the same luck that can randomly give you a headshot kill, can happen to your mechs too. Also, yes, sometimes the system isn't playing fair. Though that isn't always to your detrement