checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Rebel Galaxy

Great game. Cloned of Dark Star One?

As my review is titled I found this game to be almost a clone or Dark Star One but better in every way. Lets begin the comparison and review. First the game is based on static space stations. In these stations you have text places you can go to. First is your Equipment, these are rated by level and specific to each group. The items to your ship can be upgraded. (assume like DS1 unless stated otherwise.) Hint. Turrets are key and broad sides are fun but stink in comparison. Upgrades in stations from a faction will be the same in a system. Thus all civilian (pirate or neutral) bases sell the same space ship stuff. To go to them you must be neutral. Each faction has different stuff and ships. The next tab. You will accidentally click this. You can buy ships here and you get credit from your current vessel on your next. Thus you can go up or down in size and lose nothing. So play around (this is different from (DS1). Then you have a bar you get news and bounties from and mercenaries. Then you have missions and market. The trick in the game is to know trading makes money but buy about 50% below market as you will not sell over the system average much. So the key is items with huge discrepancies and hoping at first. The missions are you you build support and friendship. Choose who you like. Diablo gives you pirate ships and lots of ports. Space cops give you big guns. You can also join mercenaries and traders guilds (do this fast). This is the backbone of the game. Are you a cop or a robber. Then get your mystery alien tech and it helps you to battle the giant evil. Space battle is great. your kitted out ship vs and armada. As stated previously turrets are best because they auto target and hurt more. Recall money from trading is great. Missions money is sad. Mining is time intensive. If you want better stuff go to the next system and buy it.

7 gamers found this review helpful
D&D Stronghold: Kingdom Simulator

Old love of mine

The memories. "what sound card do you have" Still scary. Ok so now on to the game. It is a fantasy city builder. It can be tough. This game is from a time when your first choices could ruin your game So I will include some advice. -Stats: Get max stats if your field. 18s they make a difference. Then get a good charisma. Yes in this game it is important as it sets how fast your groups draw members. INT will set yow you learn and level. Wis is magic resistance. CON hit points and poison resistance. DEX dodging of hitting with arrows (you don't dodge really). Walls: you must upkeep them by being on the square. So only walls on your north are safe . South will take a soldier and without a person they deteriorate. Tavern: best housing. Choose who you team of 5. Theif- you get a cool looking base and glass works. This makes lenses that increase you sight range a lot. This building also makes mirrors for beating an unstoppable monster otherwise. They steel from other members of your team and have large homes. This is the worst choice except for the one item which can make maps unbeatable. Fighter- Only group to give 2 types of units.Fighters and archer.They have the best house in the game but no unique buildings.Can improve armor. Dwarfs:Magic resistant sword fighters.Good at finding minerals and make a building that helps you build faster.Can improve armor. Elves: Magic using archers. They make trees into housing with storage and are great later game. also improve arrows. Cleric: Heal and hit with clubs. They only heal above level 1. Have the best keep. Public baths let your groups get bigger. This is a must. Just not your boss. Mage: Glass cannon. No armor buffs. Special ring place to improve stats. Expensive. But makes magic mill. Only way to make +3 or more items. Great late game. Halfling: Do you like food? Do you like money? They make farms 150% better. They also have bakeries that have the best output during winter. They start strongest.

121 gamers found this review helpful