Terrible quest management, that sends you on hunting quests and the animals are nowhere on the whole map, or forces "flirting"-quests upon you that can go on forever. There are some "Banished"-vibes around MD, but the devs forsake the adventure/survival aspect for their obscure hunting tasks and courting/flirting endeavors that come across as needy as a teenager on Viagra. Not my kinda game, that's for sure, but if you're of the "Dark Souls"-variety, where the player is the game and the software is the master, and if you enjoy building the same tool/weapon over and over again, every 3 minutes ... by all means, go for Medieval Dynasty.
A nice stealth-game with a level-design to remember. The excessive verticality is something for sore eyes and makes for a great game-world to maneuver the foul-mouthed but likable rapscallion Styx around in. The missions very long as those levels are quite huge. That is not necessarily a problem, but it takes a while in between visits to your home-base, where you are allowed to level up your avatar. The game would be a total 5-star-contender if the devs hadn't make a couple of questionable decisions: a) you are not able to take on enemies in a non-lethal way (all hail the Blackjack) and b) what on earth possessed the devs to flood players with a non-ending cacophony of high-pitched frequencies around 4kHz in one of the later levels? I stopped playing the game because of that in 2015 and again nowadays. Still though: for that price it's a must-have for every stealth-gamer.
Despite its age Crysis is one of the sweetest shooters that still looks great 10yrs after its release. Level-design is top-notch, the maps are huge and the Cryengine renders them with the amount of detail that every die-hard FPS-fan should be happy with. Had tremendous fun with this game back then and now, after re-descovering it via the GOG-version. The game is still worth every cent, despite some flaws I encountered (see below). DOWNSIDES: The first 3/4 of the game Crysis does everything right: you get a nice variety of weapons, a Nanosuit that enhances your tactics and an environment that let's you approach any task in any way you see fit. The final quarter, though, was not so fun anymore: Crysis puts the focus on scripted events and you find yourself bereft of weapons or the freedom to accomplish a quest "your way". The final 3 missions are a neverending string of "do this & do that"-scripts. Beginning with map "Exodus" those scripted events caused show-stopping bugs on my setup (enemies just freezing but invulnerable) making it impossible to advance any further without the console. Same things happend in maps "Ascension" and the final map, where I was fighting an assault forever as the mission wouldn't advance. TLDR: I love the game, fantastic shooter, but I will never forgive Crytek for taking away your freedom of play towards the end of the game, after firstly encouraging you heavily to "do it your way". It's still a 4/5