Yeah you're not gonna publish that review, I can tell you that. I love it. But it's a bit less about game mechanics than it is about conveying a written word. And enjoying the fantastic graphic atmosphere. In this regard it is a true successor to the the planescape original. Second part feels a bit rushed though. Like there was too much to say. That's understandable. But you see me playing it again because I wanted to enjoy another approach, so they did taht right enough, but less so than the fact that there seems to be a TON of small hints and clues to piece up the puzzlle that one can solve in one playthrough. Devil is in the details. makes you wonder if it is not some sort of nez game plus with some character having extra dialogues and ending options. Even it it isn't the case, the writing style is rather excellent at making you believe so. Circular thinking amirite. Thing is the game demands both patience and casual time on your hands. Precious to me. Painful too. Of course. Its a legacy title after all. The missing Fifth star is because she dont answer much. And I'm still pissed about going the chaotic way just because of taking a fucking glance at a fucking thing moving in the end of the hallway. And so are they.