Schon in seiner Veröffentlichungsversion hat das Spiel mehr Innovation gezeigt, als die großen Strategiereihen. Die Mischung aus organischem Städtbau (der wirklich immer wie natürlich entstanden aussieht), starker Wirtschaftsimulation und optinalen RTS-Kämpfen ist dringend benötigt, und wird sichrlich so prägend sein wie Anno 1492 oder CS1. Leider ist der Preis mit 40 Euro zu hoch angesetzt, besonders durch die Entwicklungssituation (Ein-Mann-Produktion !), hätte ich lieber hierfür 15€ als v.1.0 gezahlt, und dann nächstes Jahr das erste DLC. So ist der Preis zu hoch gesezt, ich hoffe dass zumindest einfache Weiterentwicklungen schnell kommen wie neue Siegbedingungen.
At post-launch time the game have many problems by perfomance and bugs. But that is normal for an launch (compare this to the porblems of RDR2 at pc launch) and will go away in the next month. What don´t go away is that i expected more RPG elements in this game. The path of decisions are not wide enough, and you are not able to find your own way. I compare this to KCD: If you kill in KCD one guy who give you information about an bandit camp, than you can walk trough Bohemia and find the camp on your own; You must think to master the missions. Cyberpunk gives you not this mass of freedom. Also i expected more content; I didn´t mean more side missions or more events in the world they are pretty fine and have more life; I mean more deep at the character: What are its goals, what are its fears and what are his backround. All this things are only micro things, but when my character get scared if he must walk through an high birdge or get an e-mail from his past friends or his families and must react on this, than i feel like i am V with and not the puppetmaster of V. An short conclusion based on my headline: It´s an very good game, were you can play easy 150h with much fun. But CDPR are famous for masterpieces, and this game are no masterpiece it´s "only" very good.