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This user has reviewed 2 games. Awesome!
Shadow Tactics: Blades of the Shogun

Buy it on sale

If you liked the old Commandos games or are interested in an isometric stealth games then you'll like this game. There is a real sense of accomplishment when you get all the characters working together to wipe out a group of guards or finally overcome some roadblock--the corollary is that you have to be ok playing a game where you'll sometimes be stuck, unable to actually advance and play it. And know that you'll spend too much time rotating the camera just right and delicately positioning the cursor exactly where you want it without it jumping up on a ledge or wall or impassable terrain. It will also take some trial and error to figure out exactly where you need to click at times. The plot is predictable, the characters good but also cartoony

10 gamers found this review helpful
Kingdom Come: Deliverance

Missed Opportunity

The main quest is more like a phone booth than an open world. The map, while beautiful, is not alive enough to be a sandbox. I wanted this to be a 5 star game. I spent time convinced it was a 4 star game. But after 100+ hours, I can't in good conscience rate it higher than 2 stars. You can read about the bugs anywhere. For typical RPG problems (and a little about KCD's combat problems) search for “Not 100 reasons why KCD is not perfect”. But the biggest problem is the quests. “Solve quests in multiple ways”, Don't fall for that line. The quests will railroad you down one path to allow the scripted story to advance. An excerpt of the main quest: Load screen, cut scene, load screen, somehow another cut scene, load screen, select any of 5 pointless questions to ask, load screen, go on a nigh-time raid which is doomed to failure when a guard discovers you after spawning during a cut scene, load screen. . . . How about a side quest: 3 women are trying to summon the devil by taking hallucinogenic. Follow them out to keep an eye on them. Oh, a cut scene starts where they slather you with the hallucinogenic leading to you defending the women from attacking “demons” who's corpses are labeled as bandits but you tell the priest were god-fearing woodcutters. Try that again, without intervening in the “witches sabbath”, but the cut scene launches anyway. This time I'll try stealing the potion off the women: oh, its not on their inventory. Ok, I'll try asking the women who sold them the potion to keep on eye on them—as suggested by one of the three women—but there is not option to say anything like that to the herb-woman. Guess there is only one way to solve that quest. Look, when you are off on your own riding through beautiful countryside, attacking bandit camps, fighting through ambushes, hunting, robbing, whatever, this can be a fantastic game. Until you memorize the location of every camp and random encounter. Or advance the main quest.

3 gamers found this review helpful