This game has a lot of potential but it's terribly balanced. Gathering rates and stockpiling resources is just terrible. You are guaranteed to always be lacking something by the time the first drought hits in season 22-23 and it all just goes downhill from there. Either you don't have enough materials to build things, food/water runs out and can't seem to replenish once the disaster event is over or you haven't built something in time that will ensure not all of your citizens will die en masse. Not to mention you will never be able to complete tasks on time without negative consequences that'll kill off your settlement (at least I wasn't able to). The tutorial isn't that great either, I was hoping we'd get a preview of all of the different production chains (because I gave up trying to do it solo) and get a sense of what speed I should aim to build things by before major disasters hit, but it only goes through establishing the most basic of resources. The UI and production overview could use an overhaul too. I really want to love this game because I'm starved for a good and challenging post-apocalyptic city builder. I like the aesthetic and the premise, but the poor balancing is a real killer. Hopefully it gets fixed soon in subsequent updates. I wanna have fun playing this. :(
I played this game a lot when I was a kid and it's exactly as I remember it! Even though it's essentially a Star Wars reskin of Age of Empires II, it's still very engaging to play for a game released way back in 2001! The mechanics aren't too dated and the old graphics are even endearing at this point. Unfortunately the publishers haven't cared to optimise the game at all...I shouldn't be having graphics problems with this game but surprisingly I do, and there is no option to switch the game from fullscreen to windowed mode. If that was fixed, I wouldn't have any other complaints.