The freedom of choice and structure are unparalleled in other offerings. Honestly, the best part was the ludonarrative alignment - you're a cop, and you don't know anything about the world, but yoiur character also knows nothing about the world. The interactions with your skills play off the narrative but also the metanarrative. It's honestly inspired. There are some amazing scenes, there are some skill checks, and you have to be willing to metagame a little, as the fourth-wall breaks are only done subtly - I accidentally passed the point-of-no-return to the epilogue, but in hindsight, it was signposted pretty heavily. I've taken lots of notes on things I'd like to try differently and am already planning a second playthrough (maybe not as a boring communist). But I can never experience playing this game for the first time again. Lovers of classic computer RPGs, with text-heavy dialogue trees and an emphasis on writing, this is your game. Buy it, play it, enjoy.