Despite the graphical & physics upgrade over Soldiers: Heroes of WWII - I found the campaign/missions in that game far more exciting, fun and with a much better flow - than the ones in this one; which alternate between frustrating difficulty to boring tedium; and are often disjointed from one another. They're also larger scale - however this larger scale is not too well suited to the engine and style of gameplay encouraged - in practice you'll end playing through most missions on the slowest speed setting, sometimes cursing the game for not being able to pause it outright to give orders and assign gear. Occassionally you get some very classy missions, your execution of which can evoke a cinematic quality; such as the break-out of the Red Army officer by partisans early in the Soviet campaign. However this is the exception more than the rule. It's a shame as all the rest of the ingredients were there to make this game an absolute classic in the genre. But the single-player experience lets it down.