I have to say that I was extremely impressed with this game. The "can't die" mechanic seems to be driven into the ground with all the other reviews, but it helps support the more "trial and error" aspects of the level design (which is good). In a way, it's kind of how a game like "Super Meat Boy" respawns you instantaneously if you die. It doesn't make the game easy. It makes it not a chore. The levels are fun to explore and I really enjoyed the seamless transition from one area to the next. It created a great, big world where every nook and cranny opened up new possibilities. Everything in this game lends itself to that exploration. Still, it feels like a "Prince of Persia" game. Really enjoying it so far!