

I have played many RPG's over the time. Elder Scrolls, Legend, Divinity, Gothic...but non of them come even close to this one. It starts with the mainstory and the hundreds of little sidestories (and i mean HUNDREDS). It's well thought out, gripping, deep...like a really good book you just can't put aside aside despite it being 4 a.m. in the morning because there is this one character... It's not just that, though. The game leaves you all the options to make it into your own story. There are soo many choices, moral or not: kill that one, let that one live, be rude, be nice, kiss her, scold her, do magic or just beat 'em up. Every action has consequences and emotional investment is nearly impossible to avoid. And what I personally found most amazing (and on times uncomfortably disturbing) is, that all you see, do, hear in the game is in some way or another apliccable to real life situations and choices, making the world of witcher 3 (monsters and magic aside) so much more realistic feeling. The other amazing thing is the game itself. A huge open world, lovingly created piece by piece, meaning wandering this world doesn't feel like a rinse repeat but an actual exploration of the countless hidden (and sometimes not so hidden) crooks and nannies with unique stories, unique treasures or some crazy monster you just WANT to slaughter for the hell of it. Because the fighting system is dynamique and alive in a way rarely found in games. There are unique strategies for every monster, like bladeoils, signs and the right combination of dodging and rolling and attacking. You won't get bored fighting because even if it's Drowners...again...you will die, even on higher levels, if you just stand there and mash the buttons. In short, fighting and exploring and LEARNING the game keeps on actively engaging you to the (bitter? happy? you're choice) end.