IT'S QUIET Originally played on PS2, replayed it a few years ago. It's an incredibly poorly QA tested game. IIRC one of the QA testers said they spent much of their time testing the multiplayer portion of the game. As such, the campaign is buggy to a fault. Sound: Sound design is 95% garbage. SFX are unpleasing to the ear. This is from digital distortion. Result of poor handling of audio files and compression. It's really not the kind of distortion you want to subject your poor ears to. Rarely, some things sound "faithful" to 40K Lore (Tau Railgun sounds nice). Voice scripting is hilariously buggy, hence the title of this review! Pre-rendered cutscenes have great 40k voices (Sean Pertwee). Atmosphere: Good. Environments look the part of the universe. Very convincing in some ways. Bolters sound and perform as they should etc. Lack of music adds to "creepy" feeling. However, unengaging, unimaginative story. Pre-rendered cutscenes are great, others are boring. Gameplay: One of the worst FPS's I've ever played. Aiming is buggy with/without auto-aim. The "feel" of shooting is awful. Your character is unresponsive in an unintended way. Certain enemies feel "cheap" whilst others are colossal bullet sponges, notable when forced to use limited equipment. 'Nades are satisfying if you score direct hits. End game weapons mitigate some issues. Overall, combat is a frustrating experience. Level design at best is perfunctory, at worse the levels make you want to stop playing. Some maps are confusing and maze like with no visual landmarks/clues. Health packs given way too often. Some levels environments are very cool. Graphics: For the time, they were pretty cool. Now? It's dated. Some fire FX look cool and trench missions are evocative. Play if: you are in love with the Warhammer 40K universe. I played through this game a few times because I was so enamoured with the - few - visual setpieces in this game. If you're not a 40K fan this is a waste of money.