If we had great games like this in the past, I'm seriously beginning to wonder where they went. These days, a wonderfully polished but very tight and straightforward yet challenging game like this is still the rare gem that it really shouldn't be. The basis of tile based real time combat has been ported into our times and stripped of everything that could feel out of date. Reviewers keep summoning comparisons to old dungeon crawlers, but Legend of Grimrock doesn't feel a day older than - incidentally - exactly a day.