As I said in the title, this game has an awesome art, music and general atmosphere. The game also has very responsive controls. Unfortunately, the puzzle design feels uninspired—they're simplistic and just repeat the same pattern as before with minor variations. Instead of grabbing onto a rope, now you have to grab onto two... It lacks surprise, it lacks integrating different mechanics across levels, and it lacks puzzles that truly challenge the player. You only start to see a bit of that once you've already completed 80% of the game. I played it through to the end on autopilot just to see how it ends, but I barely enjoyed it. It's completely forgettable and doesn't make me want to replay it in the future.