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This user has reviewed 3 games. Awesome!
System Shock

It's Good

It's like they took all the great things about Bioshock and used it to updated the game that itself inspired Bioshock. The tone is on par with the original. Music, voice work, ambiance, all top notch. The corridors aren't as tight at they were in the original but I think it works in it favor because I get a stong Alien Isolation vibe from the environments. Combat can be a little clunky, but nowhere near the worst, you just need to get a feel for it. Also, the enemies hit like a Mack truck. If you're not careful you'll be dead before you can say "wrong door."

50 gamers found this review helpful
Solasta: Crown of the Magister

Critical Miss the Game

This game is about as 50/50 as I have ever seen. For every good thing it does there's a keyboard smashing negative. The pros are an interesting character creator, the characters speak on their own based on the personality traits you give them, and while the story isn't amazing the world is at least interesting. However, the negatives drag that all down, specifically the RNG. Enemies will consistently rolls 15s or higher while your group will stuggle to roll above a 10. Skill checks are the same, I have a character specifically made for for skill checks and I don't think she's ever passed an intuition check even though she has a plus 11. Other negatives include, too many skills that aren't used in the campaign, and a very linear story. You have a world map similar to the Pathfinder games, but zero freedom to move around it. Game is 2.5/5.

11 gamers found this review helpful
GWENT: Rogue Mage

Frustratingly Meh

Thronebreaker is so much better. This is only a hollow shell of Gwent as every match is one round of ten turns, if you lose after those ten turns you have to start from the begining. There's no stategy involved since you start every run with one of four premade decks and as you win matches you can add or remove a single card out of three options given. However since you only draw a card for the first five turns the cards you add will almost never be played, or never in the context that you added it for. On top of all that the mathes themselves are basically just luck and will always come down to the final card played, your opponent will always save their gold card for last and that's what will pull them ahead. The most BS one I experienced gave the computer a 54 point swing. The only reason it's 2 stars instead of 1 is because it adds to the lore and world of The Witcher.

11 gamers found this review helpful