checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 2 games. Awesome!
Clive Barker's Undying

A Forgotten Classic

When Undying it came out it won tons of awards, but mostly the "Best Game Nobody Played" variety. Had more people played it it would be remembered like BioShock as this game was an early pioneer of the dual wield weapon in one hand, magic in the other. How does it stack up today? Let's go over it The Good: The story line and characters remain as scary as they were back when the game was released. The gameplay is rock solid as you have to conserve your limited supply of ammo not deplete your mana. Combine this with enemies moving around in ways that make them difficult to hit and every fight has some challenge. There is strategy in which spells you use, level up, mindful of their limitations. The voice acting and sound remain solid Weapons often have multiple ammo types or can be combined with spells to offer additional ways to slay enemies. Playtime is solid with 6-10 hours being typical Every enemy has a unique way of killing you so you you might decide to die periodically just to see how the enemies kill you. Has a huge number of console commands and cheat codes you can use for goofing off The Bad: For the most part the downsides are just the result of age and changes in game design. Compared to modern games the maps and levels are spartan, little interaction with the environment, etc. Same with character and enemy appearance There's no option for using controllers Most people will need to adjust the controls from the default. "Reload" isn't named reload and is awkwardly placed The large numbers of spells and weapons quickly becomes difficult to manage without pulling up the circular menus (remap the keys so they are convenient) The only real problem is the difficulty curve. Easy mode is a bit too easy and Normal is way too hard, so pick your poison (I have the most fun on easy) In conclusion, this is a hidden gem from the early 2000s. At the price on GOG you should definitely give it a try.

8 gamers found this review helpful
NecroVision

Simply doesn't pan out

I loved the studio's masterpiece Painkiller and really wanted to enjoy NecroVision. Unfortunately the game fails on two fronts; World War 1 is not well suited to FPS games, and the system of power ups, skill development, and RPG aspects is poorly designed. Why is WW1 not stored for FPS? Well, semi auto or fully automatic weapons weren't carried by soldiers, so being authentic means characters using bolt action rifles. In game, that means either you get headshots or you have a frustrating process of slowly shooting them until they die. Next, the skill development / RPG aspects are poorly executed. Improving certain skills can actually interfere with the ability to complete challenges necessary to acquire other skills, creating a lot of frustration. If you manage to play through the game you'll find the supernatural elements crate interest, v but you'll just wish they were part of a competently designed FPS

1 gamers found this review helpful