This... sadly sorta plays like a downrent Immortal Redneck. Major problem the first, it does not allow lateral keyboard movement when you're using the sprint key. This is NOT ok in a run around frantically trying to dodge all kinds of randomly spawning monsters in a room game - seriously. Cover tends to be destructible, you can't just hide very often, running around is your only way to attempt to escape being hammered. Neutering sprint so you have to control all lateral movement with the mouse is just plain stupid - sorry but it is. Like introducing negative movement modifiers in a bullet hell game, it's not friggin' helpful. Problem the second, there are a really unpleasant amount of things with homing, movement anticipation, or shotgun projectiles. Once again - often not much cover, good bit of it destructible, often nowhere to hide - died/got heavily damaged quite often when it just felt cheap as hell. Here, have a room you can't hide in, and here's projectiles that are a raving pain to dodge. Awesome...? Artificial difficulty ho! This has an oldschool Nintendo difficulty feel to it, but not in a good way "/ Problem the third, random is just too random. Cards, weapons, etc. vary to the point that I regularly get runs where I'm just going to pretty much suck, on top of the aforementioned, "Well how the hell do you avoid getting pasted here c'mon?" rooms. Heck, even the characters seem to have major balance issues vis a vis one another. That'd be sort of forgivable but on top of everything else... gah. Sad part is this could be cool. It's even sort of cool with the major issues, but it's a swing and miss. Really, really glad I got this on sale - full price I'd be running for a refund. It's a nice concept, and one that's done well before (hate to repeat it but once again see Immortal Redneck) - but crippled by play issues that often make it a stacked as hell against the player experience - once again not even remotely in a good way. This is more like Battletoads-level "WTF?" difficulty, where it's a fistfight against the level gen, shotgun and homing mobs, and the tools you're given rarely feel up to the job. Really wanted to rate this higher - no can do. With a major balance/retuning pass maybe - as is no.